I did character design, concept art and world building for Glitchnap’s mobile local multiplayer game Sentree. For this project I had the chance to work with the amazing Erwin Kho, a 3D wizard and indie developer.
Part of world building was thinking of a title and creating a logo. A sentry is a guard and contains the words ent & tree, which fit the story.
Animation by Iwein Reimerink
Lowpoly 3D model created by Erwin Kho based on my 2D croc character
3D model by Erwin Kho. Animation test by Joon from Glitchnap.