My design work for the real-life multiplayer sandbox game Mimicry. The game is played simultaneously on screen and in a real sandpit with the game world projected onto it. With up to four players, you can shape the game world with real sand and explore it with a virtual character. My work involved game design, character design, texturing and coloring.

{Here's Kotaku, Wired and Hackaday talking about Mimicry.}

Textures for the main characters and colors for the environment.

Concept textures.

Color gradient concepts.

Playing with sand and seeing the terrain change in real-time is awesome!

Mimicry logo.