MACHINES / HEARTS / LENSES
ANIMAL RESOURCES / BLUEGLEAM / COLLECTIBLES
WEAPONS / IMPROVED VERSIONS / HEAVY WEAPON / BOW UPGRADES
All implementation, code and filter treatment for The Frozen Wilds was done by Guerrilla's UI developer Ahmed Salama.
The in-game icons have a custom filter treatment and style developed by UI designers Joe Mckernan and Niko Fernandez. Some icons contain assets and concepts designed by them.
MAP / CATEGORY / REWARDS / MODS
Process / unused icons: These icons had too many details, were not distinctive or clear, or became obsolete.