I am Liselore Goedhart aka Lizzywanders, an independent illustrator, character designer and game developer. I’m interested in stylistic designs that are open to interpretation, and I love to create heartwarming, vibrant characters and build organic, soft worlds that invite you to explore.

I've been designing in Illustrator since 2002 and after using a lot of different tools like (digital) painting, animating and 3D, I started to really focus on vector art, character design and world building in my graduation year in 2008 at the Utrecht School of the Arts. That year, I got my bachelor's degree in Art & Technology in the Design for Virtual Theatre and Games program.

In 2008 I co-founded game studio Monobanda with four friends where I worked on Bohm, Game Seeds, Mimicry, Remembering and Nott Won't Sleep. In 2014 I became independent as Lizzywanders and designed my own Art Pack for Sound Shapes and collaborated with Glitchnap on Sentree.

Starting in 2016 I worked part time at Guerrilla Games as an icon designer for their new IP Horizon Zero Dawn for Sony PlayStation 4. Around that time I also did art direction and created concept art for VR experience Remembering with Monobanda Play and SonicPicnic. 

I created concept art and visuals for the experimental mobile game Fiddleheads for people with an acquired brain injury together with Adriaan de Jongh and Aran Koning. After that project I was hired by Guerilla in 2017 to design all the UI icons for Horizon Zero Dawn's DLC The Frozen Wilds

In between working on my own projects I helped out William Chyr with UI improvements and button prompts for his first-person puzzle game Manifold Garden. By the end of 2018 I worked with Guerrilla on UI and icons for Horizon Forbidden West for PlayStation 4 and 5. Besides concepting, designing and post-processing icons I helped out with icon style direction and did some in-house illustrations. The game was released February 2022.

In that year I was commissioned again by Guerrilla to work on the NG+ and DLC for Horizon Forbidden West, called Burning Shores, released April 2023. 

In my spare time I like to create fan art. I've also co-developed a few jam games: SimAntics, The Aardvark & The Manatee, Meant to Bee and Quadrupet.