Sentree

I did character design, concept art and world building for Glitchnap’s mobile local multiplayer game Sentree. For this project I had the chance to work with the amazing Erwin Kho, a 3D wizard and indie developer.

{Showcased at the Experimental Gameplay Workshop at GDC 2015, selected for EGX Rezzed 2015, nominated for A MAZE. 2015 and IndieCade 2015. Received an honorable mention for the 2016 IGF Nuovo Award!}